
export interface HWGuildRaidAttacker {
    id: number;
    power: number;
    type: string;
}
export interface HWGuildRaidStage {
    num: number;
    name: string;
    maxPower: number;
    duration: number;
    startTime: number;
    endTime: number;
}
export interface HWGuildRaid {
    userId: string;
    userName: string;
    power: number;
    variation: {
        value: number;
        percent: number;
        color: string;
    };
    tooltip: string;
    startTime: string;
    endTime: string;
    damage: {
        "1": number;
        "2": number;
    };
    level: string;
    attackers: HWGuildRaidAttacker[];
    stage: HWGuildRaidStage;

}
export interface HWGuildRaidAttackers {
    [key: string]: HWGuildRaidAttacker;
}
